Search Unity implementation references — inventory, save systems, multiplayer, dialogue, and tools — ranked for developers who need code, not content.
live results for Unity inventory system. updated from github, gitlab, docs, and forums.
Learn the basics of Unity’s new UI system, called UI Toolkit, by creating an in-game inventory system where your player can drag and drop items to move them around
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Crafting System and Building placement for unity3D
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3D multiplayer game where you control character by mouse. Contains basic health, combat, inventory, equipment system and SQLite integration.
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Part 2 of the Create a Grid-based system with UI Toolkit.
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A modular Game Architecture framework in Unity 6. Features a Scalable Inventory (MVP), a Physics-based Character Controller (FSM), Dependency Injection (VContainer), Utility AI NPC, Interaction System with EventBus, Rewind System with Command Pattern, and a Custom UI Toolkit Editor Tool. Demonstrates SOLID principles.
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Inventory Tetris + UI MVVM A grid-based inventory system inspired by games like Escape from Tarkov and Diablo.
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a basic drag and drop inventory system
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Unity Inventory System with UI Toolkit
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Training Project to Learn Unity Advanced Topics Such as Game Developing Architectures, AI, Inventory System and etc.
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Unity Inventory Tetris System in C# as Resident Evil 4 and Diablo 2
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